Four evil generals are marching towards Monarch City, sending their minions out to defile the land and bring about a new era of evil. Players are the heroes of Monarch City, stepping out to defeat the generals and maybe earn a little extra glory along the way. Defenders of the Realm is mechanically very similar to Pandemic: four colors of generals, minions that spread across the board when too many fill one area and players collecting sets of colored cards to defeat the generals. The heroes save the day if they defeat the generals; unfortunately if any general marches to Monarch City, if their minions taint too much of the countryside or become too populous the heroes lose. Like many cooperative games there are many ways to lose but only one way to win.
At a glance it is easy to see Defenders of the Realm as a Pandemic clone. Once you dig into the game a bit, though, you'll see that Defenders has enough to stand on its own:
(image by rsolow @ BGG)
+ Dice-based Combat - Some purely cooperative games break down into a group puzzle solving exercise, leaving little room for individual decisions. Defenders of the Realm certainly has some of that but combat against minions and generals is dice-based. Nothing is guaranteed so it is much more difficult to determine the optimal move for any given player. Sometimes there are clear actions you need to take but other times - especially early in the game - players are more free to do what they want. Some will go for big risks, others will play the safer odds.
+ Taking Down Generals - In order to take down generals you need to collect cards matching their color which determines how many dice you roll in the epic showdown. What I really like is that multiple heroes may meet up and take on the general at the same time, giving a nice epic feel to battles against generals. Players run around the countryside keeping minions at bay and when they are ready to strike they meet up and assault the big bad guy. It's also crucial to be prepared because failure against a general can be devastating.
+ King's Champion - This small competitive aspect may be more important to some groups than others. Players win or lose as a whole but individually earn points for completing quests and slaying generals. At the end the most renown hero is declared the King's Champion. This is generally a fun little bonus for our group but I could see where other more competitive groups might play to become MVP. It's a small touch but I think it works well and doesn't add any extra complexity.
As much as I enjoy Defenders of the Realm, the game isn't without fault:
(image by Titus SWE @ BGG)
- Graphic Design - Eagle Games always seems to struggle with g
- Game Length - Unlike other cooperative games there's no real built-in timer for Defenders of the Realm. The game only escalates as you kill generals so it's possible to get into maintenance mode where you are just keeping up with everything that's going on without making any real progress. Sometimes it can take awhile to get the right mix of cards to take on a general, so you spend a lot of time cleaning up the countryside hoping to draw the cards you need. Depending on the number of players a game can easily take 1 1/2 to 2 hours. I don't feel that the game outstays its welcome but it does play long compared to similarly styled game.
- Story Arc - I feel that great boardgames follow some sort of story arc. You build over the course of the game to the climax with spikes of tension along the way, ending with a quick winding down to the conclusion. Due to the game's pacing being mostly in the player's hands, I feel that there's not a very strong arc in Defenders of the Realm. The game is highly oppressive which adds to its challenge and sense of urgency but you don't always get a very nice progression. Constantly being at that heightened state can make the game feel relatively flat.
(image by EndersGame @ BGG)
If you have the time to play a longer cooperative game and can live with some poor graphic design choices, I think there's a lot of fun to be had in Defenders of the Realm.
3 comments:
Excellent review! The sereis on cooperative games is really looking great -- it's one of my favorite genres -- and i can't wait to read more!
ps. I've added your site to the board game review site roundup on our forum ( http://www.donationcoder.com/Forums/bb/index.php?topic=23767.msg216128#msg216128 )
Yes, I’m enjoying this series as well. Thank you for putting these together. Looking forward to more…
Thanks for reading! I have plenty more to say on coop games so this will be going for a bit yet :) Feel free to share your thoughts as well, I love getting different opinions on games.
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